Rhino
Marvel’s Spider-Man
Rhino was a blast to make. Initial concept by Daryl Mandryk . High poly, low poly, and textures created under Gavin Goulden’s supervision and Jacinda Chew’s direction. Shaders made by J Tuason and Chris Perrella. Rig and skinning by Sol Brennan.
Software Used: Maya, Zbrush, Substance Painter, Substance Designer